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- on mouseDown
- puppetSprite(16, 1)
- set the memberNum of sprite 16 to the number of member "sflat"
- updateStage()
- end
-
- on mouseUp
- set the memberNum of sprite 16 to the number of member "sround"
- updateStage()
- puppetSprite(16, 0)
- unLoad()
- SetReturn()
- play movie "victor.dir"
- end
-